Here is two known bugs which I met under Warp3D v4.2 : attention, this
problems occurs with programs using it but it can maybe come from the Kickstart or the Picasso96 RTG system, hard to know precisely...
The first which come from time to time, fonts become unreadable like here :
The first which come from time to time, fonts become unreadable like here :
The second one happens when GLQuake is launched just after a demo also
using Warp3D, like StarShipW3D. Eg, during Timedemo demo1, the benchmark
results is lower of 0.5 fps than when using GLQuake and Warp3D for the
first time.
For example, I have 21.4 fps during a normal boot. When I restart the Amiga with StarShipW3D and then GLQuake, I have only 20.9 fps...
Maybe a memory management problem from the Picasso96 graphic card ?
For example, I have 21.4 fps during a normal boot. When I restart the Amiga with StarShipW3D and then GLQuake, I have only 20.9 fps...
Maybe a memory management problem from the Picasso96 graphic card ?
(translated by Squaley)
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