Do you know the MUIBuilder software (on Aminet) ?
It's a program which allow you to build GUIs on MUI in a few mouse clicks.
Then, once your creation is complete, a click is enough to get the C/C++ source code.
With GLBlitzQuake, there's a bunch of parameters to enter with the game launching, which is fastidious. For myself, I use these ones :
glquake68k_blitz +map dummy -guardband -particles 64 -hicontrast -gamma 0.7 -bpp 16 -width 640 -height 480 -mem 16 -zone 1024 -audspeed 5513 -bpp 16 -nojoy -nocdaudio -nopsx -litfiles -lm_RGB
To ease in a way the GLQuake configuration, I had realised this small GUI :
It's a program which allow you to build GUIs on MUI in a few mouse clicks.
Then, once your creation is complete, a click is enough to get the C/C++ source code.
With GLBlitzQuake, there's a bunch of parameters to enter with the game launching, which is fastidious. For myself, I use these ones :
glquake68k_blitz +map dummy -guardband -particles 64 -hicontrast -gamma 0.7 -bpp 16 -width 640 -height 480 -mem 16 -zone 1024 -audspeed 5513 -bpp 16 -nojoy -nocdaudio -nopsx -litfiles -lm_RGB
To ease in a way the GLQuake configuration, I had realised this small GUI :
Knowing very little of C/C++, did a coder could finish it, that is to
say adding the game launch, and some other small adjustements here and
there ? Contact me by mail, of course !
(translated by Squaley)
Is it fully working? Can you tell how you did it? MUIBuilder allows to design the window. How did you connect it to the GLBlitzQuake?
RépondreSupprimerYes, fully working !
RépondreSupprimerI'm ok to send you the C/C++ files done by MUIBuilder and you will see by yourself !
Just give me your email please...